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	<title>Comments on: Quick guide to updating your app&#8217;s UI for iPhone 4</title>
	<atom:link href="http://runmad.com/blog/2010/06/quick-guide-to-updating-your-apps-ui-for-iphone-4/feed/" rel="self" type="application/rss+xml" />
	<link>http://runmad.com/blog/2010/06/quick-guide-to-updating-your-apps-ui-for-iphone-4/</link>
	<description>A blog about code, graphics, UI, marketing and whatever else interests me. Follow me on Twitter: @runmad</description>
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		<title>By: bob</title>
		<link>http://runmad.com/blog/2010/06/quick-guide-to-updating-your-apps-ui-for-iphone-4/comment-page-1/#comment-814</link>
		<dc:creator>bob</dc:creator>
		<pubDate>Thu, 18 Nov 2010 21:53:11 +0000</pubDate>
		<guid isPermaLink="false">http://runmad.com/blog/?p=198#comment-814</guid>
		<description>&lt;blockquote&gt;So for now, stick with imageNamed: for all your images.&lt;/blockquote&gt;
But imageNamed: caches the images and I don&#039;t want to cache them</description>
		<content:encoded><![CDATA[<blockquote><p>So for now, stick with imageNamed: for all your images.</p></blockquote>
<p>But imageNamed: caches the images and I don&#8217;t want to cache them</p>
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		<title>By: Mark Johnson</title>
		<link>http://runmad.com/blog/2010/06/quick-guide-to-updating-your-apps-ui-for-iphone-4/comment-page-1/#comment-117</link>
		<dc:creator>Mark Johnson</dc:creator>
		<pubDate>Sun, 04 Jul 2010 22:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://runmad.com/blog/?p=198#comment-117</guid>
		<description>Here&#039;s my related notes on using UIScreen.scale to test at run-time for 2x graphics on iPhone 4 and iPad too: http://bit.ly/cLoTKz</description>
		<content:encoded><![CDATA[<p>Here&#8217;s my related notes on using UIScreen.scale to test at run-time for 2x graphics on iPhone 4 and iPad too: <a href="http://bit.ly/cLoTKz" rel="nofollow">http://bit.ly/cLoTKz</a></p>
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		<title>By: Rune Madsen</title>
		<link>http://runmad.com/blog/2010/06/quick-guide-to-updating-your-apps-ui-for-iphone-4/comment-page-1/#comment-89</link>
		<dc:creator>Rune Madsen</dc:creator>
		<pubDate>Wed, 23 Jun 2010 19:37:11 +0000</pubDate>
		<guid isPermaLink="false">http://runmad.com/blog/?p=198#comment-89</guid>
		<description>It&#039;s works the same way. Using IB to set your images is like saying myImageView.image = [UIImage imageNamed:@&quot;image.png&quot;]; which the iPhone 4 would then automatically grab the higher res @2x version.</description>
		<content:encoded><![CDATA[<p>It&#8217;s works the same way. Using IB to set your images is like saying myImageView.image = [UIImage imageNamed:@"image.png"]; which the iPhone 4 would then automatically grab the higher res @2x version.</p>
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	<item>
		<title>By: Brendan</title>
		<link>http://runmad.com/blog/2010/06/quick-guide-to-updating-your-apps-ui-for-iphone-4/comment-page-1/#comment-88</link>
		<dc:creator>Brendan</dc:creator>
		<pubDate>Wed, 23 Jun 2010 19:32:12 +0000</pubDate>
		<guid isPermaLink="false">http://runmad.com/blog/?p=198#comment-88</guid>
		<description>What if you don&#039;t add images in code? I&#039;ve set button images in IB. Will just adding new @2x images to my resources work?</description>
		<content:encoded><![CDATA[<p>What if you don&#8217;t add images in code? I&#8217;ve set button images in IB. Will just adding new @2x images to my resources work?</p>
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